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  3. Buildings falling apart

    Me too. It’s a problem. That’s how I am with Sims too. Lol Ok, I’ll let this die now. Haha
  4. Buildings falling apart

    No need, nothing wrong with what you have and you have time to fix it all, ready for Industrial. But it's up to you of course. I personally like starting new games.
  5. Buildings falling apart

    I never thought having too many wells or engineers could actually not be beneficial. Lol Thanks. I’ll probably just start a whole new game. For the 50th time. 👍🏽
  6. Buildings falling apart

    Ok, a few things to get you going. Destroy the lumber mill and put it in the trees near the wood refineries. Upgrade the farms first, turn shifts on for them and keep them staffed manually (you have a food shortage and nugs won't date on empty stomachs apparently). You have too many engineers! Remove as many as needed to still provide coverage. That will free up educated labor. You also have too many wells which will be costly to upgrade later. I took the liberty of running your game for a while and once the food levels came up, a lot more dating happened and pop is now over 200 with all upgrades done. After all that, wait for the rest of the houses to upgrade and while that's happening keep building your refined wood, stone and iron. This is sounding like Tips and Tricks Part 2 :-) Glad it's helping anyway :-)
  7. Buildings falling apart

    Yea I’ve done all of that and stocked up on CPs so when things get bad I can cover it. for the longest time I didn’t realize that lake was emptied, so I would usually refill it with some rain. I was planting trees by the lumber mill too but my nuggets were too lazy to work at it. Well I guess its good there aren’t any bugs that you can see. I must have just messed up somewhere. Is there any order I should try to progress? Someone told me that they make sure for every number of eateries they have they have a farm and a fishing hut. It’s worked pretty well so far. Thank you!
  8. Yesterday
  9. Buildings falling apart

    Hi Socks, I loaded your game ok, well done. It actually looks pretty good to me! There are a few small problems - the small lake is down to 1% of water so you should turn off all the water pumps there and it will recover slowly. The other lake has plenty. You don't quite have full fire coverage and (as I found always happens) soon after I loaded the game, a building caught fire in the area not covered. Resources are good, food is ok, stone huts are being replaced with tudor houses as resources/labor is available. A time to be patient, you should start seeing increased population soon. You can start to upgrade those building that can be (warehouse, reservoir, farm). I don't know how the dating works - the previous version had problems where nuggets wouldn't date for long periods. To me, this version is much improved and I haven't had to force dating (yet). My theory is that when there is a labor shortage (usually after an era or building upgrade), they get too tired to... date. Or maybe it's just a random thing to keep pops from growing too fast. Anyway, I've found pops will go up and down +/- 50 or even 100 for no apparent reason. Be patient and they will usually recover on their own. If nugs are hanging around warehouses, they are waiting for resources that aren't there. That's normal if you don't have enough for the current round of upgrades. You can calculate exactly what you need. For example, you have 6 warehouses, each requires 5 refined wood, 5 refined stone and 2 iron. So that's 30 wood, 30 stone and 12 iron. You have plenty of iron and stone, but are low on wood. Your lumber mill is empty but you have 1000 CPs. Use your CPs to create instant forest in the lumber mill and things will start moving along :-)
  10. Buildings falling apart

    https://www.dropbox.com/s/0wpubiourd1facq/buggy.sav?dl=0 I've never created a link before, so let me know if it works or not. So, I got lucky and got a mystery box that fixed all my buildings up 60%. So that saved me there. But then I ran into issues where upgrading into the medieval era my nuggets stopped working and started to group up at the warehouses and not move and everyone started to starve. I had couriers, i only used shifts on buildings i thought needed to constantly be running, i upgraded important buildings first, but that still didn't seem to make a difference. I slowed down progress again to make sure food and water were in stock and to give nuggets a chance to reproduce. However, almost every single nugget was single. They weren't dating. I'm starting to think I'm not meant to get to the modern era. I had up to 270 and then by the time i got frustrated and quit i had 160. Hopefully this file can be used to fix these other bugs. Let me know if I need to make it a bug post by itself.
  11. Buildings falling apart

    Shifts shouldn't be a problem here, but when shifts are researched, they are enabled by default. My advice is to turn shifts off as soon as they are researched, then turn them on only if needed until your population can grow to cope with the labor demand. If engineers aren't getting to all your buildings, maybe you don't have enough engineers. I think we'd need to see a save game. You say the engineers appear to be doing their job, but are just not keeping up. Pre-tudor this is very surprising. I have seen my buildings fall apart but only when the population drops to very low levels and the "professions" get assigned to lower-level tasks. Another potential problem to look at in this area is schools - if nugs are auto-assigned, the system will only assign educated workers to those occupations that prefer educated workers (engineers is one of them). You can override this by manually assigning uneducated nugs (however, they do tend to get injured more!). To get a handle on what's happening, follow an engineer around to see what they do. Maybe they're hungry, maybe they're tired, maybe they're sick or injured (educated nugs seem to spend most of their lives in the hospital lol). If you're pre-tudor, maybe it would be easiest to start again and keep a close eye on your engineers - they are one of the first services you get and they're easy to manage thanks to the big green circle that shows their coverage. If you can put a save file somewhere like dropbox that would help, although from your screenshots, it looks like it may be too late to save this particular civ!
  12. Buildings falling apart

    Yea I was progressing still just didn’t go into the medieval era too quickly. But I’ll try not using shifts on them.
  13. Buildings falling apart

    I never saw that, and I never use shifts with engineers, they are efficients, you only need cover all the ground with their engineer huts, usually condition worst value is 70 engineering will provide engineer hut updgrade, space for three nuggets, worth to try to progress on the research tree
  14. Hunter huts stoped working

    I demolished all the hunter huts, then I built one, three nuggets manual assigned and they are hunting again https://www.dropbox.com/s/bd8d641lxw1un0q/universim2.sav?dl=0
  15. Thanks! I definitely need tips and tricks. This game is frustrating the heck out of me.
  16. All my buildings are falling apart at the same time. Is there a reason they do this? Is it trying to tell me it’s time to upgrade to the next era? I’m still in the first stage, trying to progress slowly. I have plenty of engineers. And it seems like they’re doing their job. And it’s all AT THE SAME TIME. I’m making such good progress. 😭
  17. Last week
  18. Continually coming across this issue, would be great if we could manipulate the time of day (we are god after all). That way we could select if we want it to be night or day and as a result maybe even gain a few followers from it
  19. Right now, with 0.33 patch we have only Hot Airt Balloons for amusement purposes only, transport for goods or nuggets is missing Cars and trucks look the logical pathway but a lot of them involve parking lots, highways, a lot of space in the planet , pollution of course, and maybe a problem of scale Other proposals, Airships (Zepellins) for material/goods transport and subway for the nuggets, airplanes for large planets A more bizarre way: clone nugget with both super fast speed and heavy lifter capabilities
  20. The universim Soundtrack

    Hi Sasha, thank you for your reply, this is so good to hear. I knew you guys were going to be true to your word from day one (unlike a lot of the other Kickstarter projects I backed ) I just had a good feeling about your team and it's paid off because the game is really starting to get exciting now Had a look as you suggested, you're right everything's here but the soundtrack zip file is an old version and only contains the first 10 tracks of the main soundtrack and the bonus tracks, could you update it when you get a chance to include the latest 17 tracks please. Thanks again and looking forward to seeing what the future brings for both The Universim and Crytivo in general, Jay
  21. Hunter huts stoped working

    I mean I can reload, of course, but the behaviour of the hunters is the same
  22. Gas use priority

    Thanks for this, gives me inspiration to keep pushing the limits!
  23. Hunter huts stoped working

    You can't reload the save file you sent me? Can you describe what happened? I was able to load it fine.
  24. Hunter huts stoped working

    save and reload not working https://www.dropbox.com/s/i9uvjksiqmjq09i/universim.sav?dl=0
  25. The universim Soundtrack

    Hi, we are still planning to keep our promise All the rewards will be delivered as we get all those mechanics and features into the game. If you are kickstarter backer, all the soundtracks should be available for you via Crytivo website. Just login and click on the Universim game in your library. You should see similar options available to you
  26. Hunter huts stoped working

    Does this issue persist even after you've saved and loaded a game? Could you send me the save file if so? The files can be compressed and uploaded somewhere to the cloud, like Dropbox or Google drive, whatever is easiest for you. Then just post the download link here so we have access to it. Savegames folder C:\Users\<user>\AppData\LocalLow\Crytivo Games Inc\The Universim\Saves
  27. Gas use priority

    I have saves with 750+ nuggets in this patch , it's not a problem, and there are only a few matenators around :-)
  28. Hunter huts stoped working

    With both, 3 or 6, yes all the hunters are together in the hunter hut, and they go inside or stay around, eventually they are going to eat/drink o rest, when they need it no matter how many of them come to the hut, they don't hunt, never
  29. Hunter huts stoped working

    What are the hunters doing exactly when yo observe them? Does this occur with huts of 3? of 6? both? Do all the hunters get together and then do nothing? Or are some of them missing?
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