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Bridge Building?

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If I start near a narrow section of a sea or lake my nuggets will build houses on the far shore, but have to walk around lake/ocean to get there.  (Assume algorithm is build within radius rather than walking distance.)  Being able to build a bridge across narrow sections would solve this.  (As would changing the algorithm to build within walking distance radius, where bridge building would then open up far side of lake/ocean for building - Maybe this is the better idea...)


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Bridges are something we would very much like to add, yes but are not prioritized at the moment in favor of trying to progress through more ages.

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