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Engineer A.I. Locks up into game

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Around year 120-130, pop 100-130 as well, I noticed the occasional nugget started to have AI lock up issues. About 10 years later there were many more. The one thing they all had in common is they were all engineers. Basic AI stand-still-doing-nothing lock up. 

All other AI seemed to be working fine for the 150 year game that I played so far!  Except maybe Fishers, but that was partially user error. If the building is turned off it will cause the AI to stand there as if its locked up until you turn the building back on, then all functioned as normal with them.

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