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Zeric

How to measure distance?

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Is there a unit of measurement in this game?

Most builder games either have some sort of grid or a measuring tool.

The tutorial suggests I place my Evolution Tower "close to nearby water sources" and "relatively close" to stone and wood. However, having never played a game with this type of scaling, I have no idea what is considered close or far.

How far is too far? How close is too close? How do you gauge distance?

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Since there's no grid to measure against I really have no solid answer.  It kind of boils down to "feel". I gauge distance by how long it takes a Nug to get there.  If they can't make the round trip without running out of food or water, that's too far.  And in the cemetery's case if the red ring covers half the village, that's too close.  My standard of measure is a farm length.  I try to keep my village in a circle with a radius of three farm lengths.  Again, there is no exact answer so you'll have to find what works best for you.

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