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dmedranos

Patch Overwhaleming feedback

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Patch Overwhaleming feedback

After playing some games at this new patch, I think it's time to get some conclussions:

 

1_ I think game's rhythm  is now more natural: the way your civilization grow. Maybe too much slow, but in my opinion significantly better than before.

2_ Refineries: they are still not working properly. It's reaaly hard for me to get to upgrade more than one building per game. Not sure why: I try to keep a look at refineries workers and it looks like they don't work at all, just walk over their positions. Sometimes I see they try to catch resources for making new materials, but almost all the time theu just don't work.

3_ About refineries too: there is no way to know how many resources you need for refined materials, it's like they are not totally implemented at the GUI yet.

4_ Lakes, seas and oceans drains (? not sure which one is the correct word) ridiculously fast. I'm aware there is not a water cycle yet, but it's hard to believe you use so much water during the stone age. I think this could be a serious problem in the future when water usage will be even worse.

 

Finally, I just want to point out that this is the more stable version I have ever played. Maybe because now there are less nuggets, I'm not sure, but I haven't almost seen freezing nuggets and I've been capable of playing for a couple of hours in a raw in all my games (here is when I try to upgrade buildings and I cannot get any further). I have just seen one flying nugget and the gravedigger  it's working nice finally (at least in a part of the civilization. If you go far from the cemetery, it will carry back the body but it will take it so long that there will be probably medical problems with the death body).

 

So in conclusion, there are still some problems but nice patch and nice work in general, keep it up!

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I would actually agree with your points. Also, would like to add some of my own.

  • Yes to the rhythm, much better now.
  • Though refineries do work now better than previously, still, it seems like they just log around doing nothing for most of the time. I got 3 buildings upgraded before all nuggets froze for some reason.
  • I also have been rather outraged about the water drain... it shouldn't be in the game if the water cycle isn't yet. The amount of drainage is ridiculous. Would 40 people be ever able to drink an ocean? I doubt that. I mean we have 7 billion people and we still got water right? Though not too big of a deal atm since it all goes to "poo poo" before the ocean fully drains... Would like to see what happens when it does :D Hmm.......
  • What is up with the ridiculously long winters and short summers all of a sudden? 3 super long winters in a row and then it was too much for my food production. It just didn't keep up anymore.
  • Again, the more the population grows the more the nuggets seem to do everything else and less work. I feel like something will have to be done regarding this eventually. Not too big of an issue atm though.
  • Some of the buildings were not upgradable for some reason. Like 2 farms, one could be upgraded and the other not. Why? Is there a mechanism preventing upgrades now?
  • Nuggets tend to get stuck a little too often. I had this little area where I had nuggets getting stuck all the time, I had to rescue them all the time until I decided to kill a bunch of trees that they were getting stuck in. Sometimes they stand still for a long time before deciding what to do. Almost feels like some crazy loop that just keeps failing somehow.
  • Nuggets build their huts in other structures and in trees. I had a couple huts that were built with trees growing through them. Another hut was built in an eatery. Another one was in an archive building. What??? Didn't break the functionality through :)
  • I also didn't notice traits yet, I was unable to find them yet.... Where are they again? Haha :D
  • Wasnt there a fisher hut upgrade at one point? I didn't see that research at all, I finished all blue research in my last game and the upgrades that did come through were for farms, water ... stuff.... , hospital, eatery and funeral pyre. I realize I am practically calling out most of the structures currently in the game :) I just had a feeling we had an upgrade for the fisher huts too.
  • Nice to see that priority works a little better now. Still no visual indication of prioritized structures. I assume there's a queue for the structures to build, I think it's just a matter of exposing that a little?
  • Loading the game was finally functinal for me. So happy about that. Thumbs up for that.
  • The whales looked amazing :) Put a smile on my face.
  • The calendar, is out of synch by a block I think. The weather updates visually but not mechanically. I think theres a disconnect between the visual and mechanics there.

I realize that this seems like a lot of complaining, but it's actually not. The fact that I have all this feedback is a good thing. I am a person who wouldn't even bother writing this if I didn't think it was worth it. The more things I have to discuss the more the game has become playable and enjoyable. Very fine work guys. I will be trying a few more playthroughs still before I am satisfied.

 

Very well done. Cannot wait for the next update already. I am also very happy about the seemingly monthly releases. Keep it up, guys.

 

P.S. Can someone please make a Patch subforum for this? I liked the way we had those for each patch :)

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Wasnt sure whether I should make a new post regarding this or not but I decided to add it to this one.

 

I believe I have figured out why the refineries seem to work so poorly. I believe its cause of the two nuggets getting stuck on each other. I removed one of them from the building after observing their strange stuck dance.... which happens in a few situations, not just in refineries... and the nugget did good work. Materials were being moved efficiently and refining process functioned.

 

I think a lot of issues we have been reporting are bugs in the AI. It seems it just can't quite decide what to do most of the times. I would even suggest taking a closer look at it once more.

However, for now, I think it's a decent enough a workaround for the refineries.

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I also believe some of the dances are to do with the placement of things, recently I have noticed that either resources or buildings can be too close to each other where the nuggets get stuck. You have to manually remove the building or the resource to remove this spot where they get stuck.

I also fixed a mass freezing (i think it was the beginnings of it anyway) by sounding the alarm. Not sure if it's what was happening though. I also noticed that a lot of them were getting stuck on resource carrying... I think too many nuggets are reserving a resource and deadlock. I honestly think there might be a deadlock in the AI.

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Nice advice about refineries . Actually it helped in my games too, although it's too slow yet. I think it could be helpful if laborers could pick up resources for refineries too (not sure if hey can, but half times I follow my refinerie worker it is picking up resources).

I have seen nuggets getting stucked between two close buildings so many times that at this moment I just try to build with a really high separation. They put their stones huts wherever they want though, so at the end all the planfication is worthless :lol:.

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I Had a issue last night with my nuggets trying to harvest a food bush with a stone hut built on top of it..

I've tried the trick of removing the hut (once its built) but they build another hut on top of the same bush again

witch then courses nuggets to get stuck trying to harvest the same bush.

 

If you build the refinery's make sure you have the refined stone in stock before you upgrade a building

or the nuggets get confused and try delivering the good to a random location then return to the original building finish building it and then the upgraded building will disappear.

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4 hours ago, Ankneemull said:

I Had a issue last night with my nuggets trying to harvest a food bush with a stone hut built on top of it..

I've tried the trick of removing the hut (once its built) but they build another hut on top of the same bush again

witch then courses nuggets to get stuck trying to harvest the same bush

4

Your nuggets are trolls :D

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