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Martin

Slow Game Startup (ingame progression)

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Slow Game Startup (ingame progression)

What client version you downloaded: 0.9

What part of the system was the bug/issue encountered in: Ingame

Are you able to replicate the problem: Yep

Detailed description of the problem:  Essentially, you start with 2 workers, 2 babies.. you make an engineers building, then a pump.. then your builders start dying from thirst.

It's totally pointless.  The pathing to find water and food needs to kick in earlier or be more manageable by god.  Adathy and his partner died having sex.  This at least can be turned off.   Ideally, a Well should be placeable at the start and the water pump should increase it's function or output, this way your nuggets aren't dying and food collectors should bring harvested food to the epic center, so starving nuggets aren't trying to get their starving selves to far off places before dropping dead.

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Guest AlexK

@Martin thank you for your feedback. Please make sure submitting Game Suggestions into the right category. Some of your bug reports are actually suggestions vs actual bugs.

 

Thanks again!

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Place pump, then well, then farm....and then whatever you want.

you don't need constructors hut to build any buildings in this patch.  They are only there to repair.

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Ok then that's a bug then cos they just aren't building, 43 days in and they've just managed to build the well and farm, cemetery still isn't done yet, they're dying off from thirst and hunger before they can progress even the basic buildings.

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4 minutes ago, Martin said:

Ok then that's a bug then cos they just aren't building, 43 days in and they've just managed to build the well and farm, cemetery still isn't done yet, they're dying off from thirst and hunger before they can progress even the basic buildings.

The way AI is handled will be changed in the future which should eliminate this. Like Socman said, try placing a pump - well. Learning how to play the game is part of the fun. If you messed up, restart and try again. I will explain this issue further though for you and everyone else coming across this. The minute you assign a nugget to a task (builder, engineer, cook, etc) they are placed into logic loops for their specific task. You have a few things that can break these loops. Mating, thirst, and hunger will break the specific task loop. All nugget tasks have many loops to check which is why buildings aren't built right away. If you guys would like to see a god ability to speed buildings up, create a topic in the suggestions forum. Lets make the game enjoyable for everyone.

 

Also, for those of you who have not played the tutorial (even if you followed us since the beginning, i would suggest you play the tutorial. You now have access to 4x speed)

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