Jump to content

Search the Community

Showing results for tags 'ui'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • The Universim
    • Goblins of Elderstone
    • Cefore
    • Prehistoric Kingdom
    • Other Games
  • Crytivo Store
    • News and Announcements
    • Store Discussion
    • Contest, Incentives and Giveaways
  • Community Discussion
    • Forums Rules and Important Information
    • International Communities
    • Off-Topic Discussion

Found 4 results

  1. Improve Camera Responsivness

    I originally posted this on Steam, but I'm reposting it here, because I really feel this MUST be fixed, and I want the devs to see this. My single biggest complaint (immediately after the broken save feature) with the game right now is by far the camera and it's controls. This is a Ruins-The-Whole-Game-Experience type of gripe. Get this wrong and it can seriously damage the entire experience of any game. I know others have mentioned the camera before, but I definitely think it deserves to be brought up again (and as many times as is necessary in the future until the devs understand how truly awful and annoying the camera is to use) During the course of the game, the player really needs to move the camera around quite frequently, and it feels absolutely dreadful. The 3 biggest issues with the camera are: there is a significant delay between when the user moves the cursor, and when the camera center actually gets to the cursor's position. Most games / 3d programs are created in such a way that this is instantaneous. The cameras center is always almost exactly where the cursor is. This is the norm. Any delay can feel sluggish and constraining. Usually a delay is the result of performance issues and not intentional. That is NOT the case here. Here it is clearly the desire effect. There are no options to turn it off, or adjust it via some kind of sensitivity setting (where the maximum value means the camera exactly follows the cursor and behaves as any other game/program). There is no reason for this other than someone on the dev team is forcing their preference on players. Universim players are apparently expected to like or enjoy this type of sub-par experience. The camera movement speed is far too slow. The faster speed using shift is still too slow. Both should at the very least be doubled. Again, this should be a setting somewhere. When the camera is zoomed out far away from the planet, the camera speed should be greatly increased to compensate. At that distance I would expect to be able to quickly rotate around the planet. Instead in Universim it rotates the same speed as the camera would move while on the ground, which is painfully slow. All of this combined makes it truly a chore just to move around and navigate the play-space, and is CONSTANTLY in my face while doing ANY TASK in the game. The default controls are terrible, and there are no options for adjustment. Please download and try Google Earth, and hopefully copy their camera controls. That is the proper way to implement a responsive, pleasant control scheme that focuses on a planet. I know exactly what kind of effort goes into make a change like this. It's not an unreasonable request, and I see absolutely no reason why this cannot, and should not be fixed. This is so unendingly annoying to me as a player that it literally hampers any joy in the experience of playing the game. I don't know Crytivo well enough, but I choose to give you guys a chance to fix the major issues that are dragging the game down. It's not fun to play right now, and the camera is at the top of my list of complaints. However, if the developers refuse to make any effort here, I will push for a refund. Can you tell that I loathe the camera in this game?! I think it's necessary to impress the sheer hatred, to make you FEEL how STRONGLY AND DEEPLY ANNOYED I feel with this kind of implementation of camera navigation. Just how much it gets in the way of playing the game, for NO GOOD REASON. It's detrimental to the game. It's detrimental to your profit margin $$$. Fix it.
  2. Severity: 5 Upgrading the archive after researching the library can have a few very detrimental effects: 1) breaks saving 2) it deletes the auto save files 3) after loading and reloading and testing this, on some rounds, it deleted ALL the game's save files also the CPU use jumps to 90-100% once it's upgraded.. and if I copy my back up save files into the save folder after it's upgraded, the game deletes them... I can actually watch them poof in windows explorer lol also the game's memory use almost doubles once this is upgraded
  3. Severity on a scale of 1-5: 1 Description: Tooltips getting stuck Reproduction: happens randomly Workaround: generating another tooltip clears the stuck one
  4. I see a bug in the options of the game .... missing translation. I use the game in English.
×