Jump to content

Search the Community

Showing results for tags 'ui scale'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • The Universim
    • Goblins of Elderstone
    • Cefore
    • Prehistoric Kingdom
    • Other Games
  • Crytivo Store
    • News and Announcements
    • Store Discussion
    • Contest, Incentives and Giveaways
  • Community Discussion
    • Forums Rules and Important Information
    • International Communities
    • Off-Topic Discussion

Found 2 results

  1. Build version: 0.32.24034 Severity: 5 Changing the UI Scale setting causes the initial UI menu to place epicenter to bug out and not be available, thereby making it impossible to start a new game. Only fix found is to delete "%userprofile%\AppData\LocalLow\Crytivo Games Inc_\The Universim\TheUniversim.Settings.json" and let the game recreate it or manually setting UI Scale to default value (name 63, value "1"). What is sort of interesting: The game writes the UI Scale change to settings file along with updating Zoom Sensitivity setting(See "Zoom sensitivity setting not saved") and setting it to 2. BUT, the game when started remembers the old Zoom Sensitivity setting and bases itself on that rather than what is actually in the settings file. Granted its useless since Epicenter can't be placed, but figured that might help devs pinpoint the cause of either issue.
  2. Build version: 0.31 - Latest stable Steam Severity: 5 Changing the UI Scale setting causes the initial UI menu to place epicenter to bug out and not be available, thereby making it impossible to start a new game. Only fix found is to delete "%userprofile%\AppData\LocalLow\Crytivo Games Inc_\The Universim\TheUniversim.Settings.json" and let the game recreate it or manually setting UI Scale to default value (name 63, value "1"). Other interfaces seem to function correctly after changing UI Scale.
×