Jump to content

Search the Community

Showing results for tags 'reported'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Games
    • The Universim
    • Goblins of Elderstone
    • Cefore
    • Prehistoric Kingdom
    • Other Games
  • Crytivo Store
    • News and Announcements
    • Store Discussion
    • Contest, Incentives and Giveaways
  • Community Discussion
    • Forums Rules and Important Information
    • International Communities
    • Off-Topic Discussion

Found 1 result

  1. Variable Names Showing In Mac Text [2]

    The Issue: I'm getting what appears to be variable names or bits of code in places in the text instead of the actual text. An example I saw but didn't get a cap of (and will next time I get the chance,) is that in the mission text for the missing child, the child's name is in the checklist at the bottom but in the middle of the paragraph is shown as #nugget_name or something similar... I forget... but it's clear the child Nugget's name belongs there, but isn't being populated. Meanwhile, I do have screenshots of death notifications... the reasons are not populating. For anyone... for any death. I'll come back to this thread with more examples of this if/when I find them. Reproduction: So far all I seem to need to do is play the game. It's happening to me every time. (I've played three games since the new build so far... I need to git gud so I can get past the stone age and test more things. I swear it wasn't this hard before!) Severity: 2ish... it's just text, and in most cases you can work out what's supposed to be there, but I'll tell you, I still have no idea why these three Nuggets died, and I'd really like to know. If a player doesn't know what's killing their Nuggets, it's gonna be frustrating trying to stop it. OS: Mac Sierra, Iris Graphics, but I don't think it matters for this particular bug. Images: