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Showing results for tags 'repair'.
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This power doesn't seem to work very well with repairing buildings, I understand the building decays faster when used a lot, but when I timed a specific building with power vs engineer effects I realized the creator power decays 3x faster than engineers work. I used it with a building that was not used very often as I intentionally left it unmanned and disabled, the decay is much slower when a building is not used at all. The first time I used CP on it it decayed within 2 in-game days but when I let engineers repair it it took a whole year for it to demand attention again. Building used for this was a watchtower which I purposefully left unmanned. For some reason Rejuvenation power allows a building to decay much faster. Is this a bug or is this a glitch that I somehow encountered ?
As last game the issue is still remaining, it's a bit better, but still there are some buildings engineers don't care about. Maybe we can get an ingenieur menu what they care about most Menu settings: Builder or repairer and repair lowest buildings first.