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Showing results for tags 'gravedigger'.
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Year:~130 Pop: ~120 I had a big influx of die offs from a previous spike in population, dropping from 150ish down to 120ish. I built extra upgraded cemeteries, jumping from 2 to 4. Over the next 10-15 years the graveyards all filled up and the gravediggers remained at the cemeteries "Doing Nothing". Correct me if I'm wrong, but my understanding was the change to gravediggers made them responsible for the now-built-in funeral pyre. Because of this I didn't think it would be necessary to keep building more graveyards when it would balance out with the 4 of them burning a few excess bodies. But once they were filled up, with extra bodies laying around the town, it was a deathflow bottleneck with the pyres not being utilized.