Jump to content

Search the Community

Showing results for tags 'game play'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • The Universim
    • Goblins of Elderstone
    • Cefore
    • Prehistoric Kingdom
    • Other Games
  • Crytivo Store
    • News and Announcements
    • Store Discussion
    • Contest, Incentives and Giveaways
  • Community Discussion
    • Forums Rules and Important Information
    • International Communities
    • Off-Topic Discussion

Found 6 results

  1. NRE On failed wolf pickup

    I had a wolf attack, so i went and zoomed in to pick up a wolf, but an defense tower at same time took it down. So it resulted in an failed pickup, However after this fail, i could not click a single building, nugget or anything no more. God wheel allows spinning and changing power. Basically ending the game as no interaction input was accepted. NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at Game.Faith.GodPower_Interaction.OnDrop (Single throwForce, Boolean pickupFailed) [0x00000] in <filename unknown>:0 at Game.Faith.GodPower_Interaction.ManagedUpdate () [0x00000] in <filename unknown>:0 at Game.Services.GameInfo.Update () [0x00000] in <filename unknown>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at Game.Faith.GodPower_Interaction.OnDrop (Single throwForce, Boolean pickupFailed) [0x00000] in <filename unknown>:0 at Game.Faith.GodPower_Interaction.ManagedUpdate () [0x00000] in <filename unknown>:0 at Game.Services.GameInfo.Update () [0x00000] in <filename unknown>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_transform () at Game.Faith.GodPower_Interaction.OnDrop (Single throwForce, Boolean pickupFailed) [0x00000] in <filename unknown>:0 at Game.Faith.GodPower_Interaction.ManagedUpdate () [0x00000] in <filename unknown>:0 at Game.Services.GameInfo.Update () [0x00000] in <filename unknown>:0 output_log.txt
  2. When you add wood to the wood refinery or stone to the stone refinery, those buildings get a huge damage, till a point of even collapsing. One would expect adding resources to an building or build would not cause damage. Repo: Grab a tree or rock and drop it one one of your refinery's
  3. After a good many years, so around 90 and up, nuggets totally stop gathering wood. No construction gets finished or gets finished extremely slow. If you by that time gathered some wood and have upgrade materials, upgrading goes then near instant. But after that halts to as no materials to process Including a save game that can be used for various tests as well as seeing this happening. G4Y105Fail.zip
  4. Loading a game result in quest line reset mails; you have the name an unborn again etc etc, while they show to be finished, you have to cross them all off again Repo: Load a game and look at all the god mails Expected be that it also remembered what last one you did and go on from that, not display all of them Also got an NRE on load NullReferenceException: Object reference not set to an instance of an object at TU.Pathfinding.PathfindingFire+FireVisualEffect.Tick (Single deltaTime) [0x00000] in <filename unknown>:0 at TU.Pathfinding.PathfindingFire.TU.Pathfinding.IFire.Tick () [0x00000] in <filename unknown>:0 at Game.Actors.Planet.PlanetActor.Tick () [0x00000] in <filename unknown>:0 at Game.Services.GameInfo.Tick () [0x00000] in <filename unknown>:0 at Game.Services.GameInfo.FixedUpdate () [0x00000] in <filename unknown>:0
  5. Over all the game is quiet unique now, and a lot more challenging; While for many the balance might feel off, it not actually to bad, would guess it just the timing now and the perks that are finished. While back in days perks also activated other perks; you now manually have to do them, what means, a lot of hours. I got to year 180, had more then enough food, more then enough water to get trough the winter. But what once again killed it, was items within the planet. Tree's in this case, Nuggets refused to gather wood as they could not get to it, and after an upgrade of an water reservoir witch disappeared under ground, soon after nuggets started to go under ground to. After this it went slowly down hill, from an high population of like 130, down to 70 at year 180. So yah, all in all, a few fixes are needed; and balancing the natural disasters towards the new skill tree and thus time frame. But other then that; the game is challenging and interesting with the perk balance. That said, after 180 year, the nuggets start to ignore land bumps, land rises and even at times slide over the floor laying... witch is funny in a drunk way. So to reproduce, play fr quite a long while (6 hours or more) start upgrading buildings... and you will find; That eventually an building will disappear, after witch also nuggets start to take a long hike, to find a hole in the ground to get inside the planet.
  6. Working trough the skill tree, got hospitall and finished farms just about; so year 36... and all ready had 2 tornadoes, two sand storms, two lightning storms. The final tornado went clear over the village basically destroying the game to a point where one is forced to start over. Thus 3 hours down the drain. Would suggest to seriously look in to natural disasters as due the renewed skill tree, you get them while not even having a force or population to deal with it.
×