Search the Community
Showing results for tags 'death'.
Found 2 results
I must be playing this wrong. I never make it past the medieval era because my nuggets stop building and start to die. Maybe the balance is off but I’m about done with this game. I have plenty of food and water and I only picked certain buildings for shifts. I have plenty of energy. And whenever the option to vote for any law that makes them mate comes up, I choose it. 😒 Also that stupid power wheel needs to be rearranged. Why are the fire and tree icon right next to each other??
Isorbus posted a topic in ArchiveWhat client version you downloaded: Standalone client, PC - Windows 7 64-bit What part of the system was the bug/issue encountered in: Game client (In-game) Are you able to replicate the problem: Not yet. I suspect that the Nugget may have been traveling to a destination as its primary goal during its death - perhaps to mate? Detailed description of the problem: A Nugget died and was seen moving - face-down - to its destination while dead. A message appeared in the News History Log Panel to announce the death. I clicked on the Nuggets' name in the news entry. The camera panned over to this Nugget. The Nuggets' status was Dead, and occupation was Rests in Peace, but the character was moving to their destination normally. The model was oriented horizontally the entire time while moving, so it appeared that it was sliding across the ground, facing downward. The Nugget was moving at the speed defined by the 'Rabbit' option in the Epicenter Priorities panel. The nugget moved to a stone house and then instantly disappeared from view.