Jump to content

Search the Community

Showing results for tags 'critical bug'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Games
    • The Universim
    • Goblins of Elderstone
    • Cefore
    • Prehistoric Kingdom
    • Other Games
  • Crytivo Store
    • News and Announcements
    • Store Discussion
    • Contest, Incentives and Giveaways
  • Community Discussion
    • Forums Rules and Important Information
    • International Communities
    • Off-Topic Discussion

Found 2 results

  1. Severity: 5 Upgrading the archive after researching the library can have a few very detrimental effects: 1) breaks saving 2) it deletes the auto save files 3) after loading and reloading and testing this, on some rounds, it deleted ALL the game's save files also the CPU use jumps to 90-100% once it's upgraded.. and if I copy my back up save files into the save folder after it's upgraded, the game deletes them... I can actually watch them poof in windows explorer lol also the game's memory use almost doubles once this is upgraded
  2. I have about 80 nuggets and auto and manual save wont work.. it just sits there at Saving..... esc clears the window, but the game is not saved. Deleting the archive and rebuilding doesn't help. The save feature worked earlier but then just stopped. I even let it sit at "saving..." for 15 mins and nothing. Suggestion: GET RID this archive/save feature and just let the player save and auto save from the main menu... EDIT: I have confirmed autosave is the problem. After so many autosaves, the game just stops. Making a new building does not fix this. You must shut the game down and reload your save. Turning of auto save prevents this problem EDIT: This still happens with autosave turned off, it just takes a lot longer to happen EDIT: APPEARS FIXED WITH THE HOTFIX