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Found 31 results

  1. Major Glitch In Tessla Dream

    Hello! I just recently started playing Universim and I have been enjoying it greatly. But after playing for 4 ish hours, I got to a point where I needed to find different pieces from lightning bolts in order to fulfill a request from Tessla, I'm assuming to start making energy. Each time this happens, and this has happened 3 times so far, I will fail the request, but will still be able to select a type of energy to research. IMMEDIATELY after I select this, when I try to go back into the main game I am not able to left click on anything. Some examples of this would be not being able to click on nuggets, use god powers, or find building info. Not only is this annoying but in order to save the game you must CLICK on the archive and click save, which I cannot do because of my current issue. Any help would be greatly appreciated. Thanks!
  2. I have gotten to a point of 120-150 people in my village now and the game seems to freeze. i am playing on the latest V28. When you reach around 100 citizens the nuggets stop building or upgrading the buildings you place. i got almost 500 units of every material but still they do nothing. it also seems like the population stops growing.. even with all the requirements in perfect condition i never see my population count climb to more than 150. (The nuggets are building stuff, but very slow)
  3. nuggets walking underground

    constantly happens to me. see gif - https://imgur.com/a/LGWKCzn (i cant attach anything for whatever reason, it keeps giving me an error while uploading.)
  4. V 26.19695 Scale of breaking 3-4, it starts out inconvenient then just snowballs out of control. I seem to be hitting the same issue every time I reach the end of the stone age when buildings start requiring refined stone and wood. I've built several refineries and warehouses to store all the resources that the buildings need to exist, but my Nuggets just won't construct the buildings or upgrade existing ones that need anything more advanced than stone or wood. I'm sitting on a bunch of iron and refined goods, have plenty of educated Nuggets, have a courier's hut built and staffed, and my civilization is about to crumble again because buildings are starting to require power and no matter how many times I click prioritize, they just leave the advanced buildings and power plants as foundations on the ground. Am I doing something wrong or have I encountered a bug involving refined stone, wood and iron?
  5. Possible glitch

    Believers (followers) die first in queue. The oldest Believer will always die before an older non-believer granting the non-believer a few moments of life. I just lost ALL believers because they were old, I had over 150 power so I created a tornado in the middle of the village and instantly gained 15 OLD BELIEVERS.
  6. So i started the game and it crashed while loading.. After i closed the game and launched it again it looked like this(can't even move the camera): edit: On a scale i would say it's a 5. V26 https://ufile.io/bgz2c - Savefile Greetz
  7. Severity: 4 Versions: V26, V26 Hotfixes 1&2 The game shows I have 311 wood, and 125 refined wood. However, I only have 4 wood and 7 refined wood between all storages. So where's it counting all that wood? I looked high and low thinking that it may be on the ground... I couldnt find it anywhere. My nuggets stopped upgrading things because they can't seem to find these mystery resources. The same thing happens with stone, etc, etc I removed all my warehouses, and the issue persisted. I think these missing resources are underground or someplace the nuggets cant get them. In fact, when I removed ALL the warehouses, my resource count did not change AT ALL. so where did those resources go from the destroyed warehouses? I've suspected this in many playthroughs. However, I've tested this in 4 playthroughs now This could be why so many players are having issues with things not building in the game. The nuggets simply can't find those resources. the screenshot below is after I destroyed all my warehouses Reproduction: 100% of the time. The count never matches whats in storage + ground + local building storage. The problem gets worse as the game progresses in time and more resources are amassed. EDIT: I found the cause. When a player UPGRADES a warehouse, the old one is "demolished." this causes the resources to get "dumped" and they end up invisible or underground. Yet the game still counts them which is very misleading and causes problems with the nuggets
  8. Steam Version Won't Launch

    I just got the game via Steam, and it won't launch. For maybe 1 second max, the Steam "Preparing to The Universim" pops up, disappears and then nothing. The game looks like it downloaded correctly to my Steam library, on a separate drive to where Windows is installed - the game folder is showing as 1.35GB, although the download window stated it was only 525MB???? PC Specs: Windows 10 64bit (version 1803) Intel i7 4790k GTX 970 32GB RAM I know it's only in early access, so this is a gripe/request for help, and not a complaint! Looking forward to getting this up and running after seeing some good YouTube videos on this. Edit: My under-powered laptop has just downloaded the game. This has the game running from the default Steam C: drive location and works fine, apart from the fact that it only has a 740M graphics chip and an old hat core i5 - but it is Win10 v1803. I have tried moving the install folder on the problem PC back to the default Steam location, but it still seems to have the same issue as stated in the original post. Thanks.
  9. Severity: 4 Description: The workers in them just sit in there and "do nothing" Replacing workers does not help Demolishing the buildings and rebuilding has worked for me giving me work a round, but others have said this doesn't help them Reproduction: Random and with time
  10. So it seems that the Lumbermill isn't working properly, and it feels like the Wood Refinery isn't either. When I first built my Stone and Wood Refineries the latter produced stuff MUCH slower than the stone version, despite having ample resources put into it. However, once Lumbermill gets built it feels like the laborers stop putting lumber into the wood refinery on their own and the lumbermills eventually just stop working. I say this as I watch my own lumbermills (3) have 6 workers literally ''doing nothing'' and they have for a LONG TIME in the game now. I have tried to unassign the workers and try new ones, but it makes no difference. No other building seem to struggle in this way. I can't even upload the save file because it's ''too big''. If you want it, please tell me on Discord. You can find me on your channel under the name ''Eikobear''. Edit: Just noticed them just sitting outside the door of the mill not doing anything. Edit 2: I want to say this is a gamebreaking bug, because it very much stops any progress. I have tons of buildings and upgrades waiting for refined wood and the only way to get that is to put in wood myself, but I only have so many creator points to waste. 10 points for 5 refined woods isn't very efficient, especially not since my people died hard to a tornado and I desperatedly needs the creator points for cupid love. Edit 3: I have rebuilt my lumbermills, reassigned my nuggets and I've forcibly tried to unjam and move them to make them work. Nothing makes my lumberjacks actually work. I've had plenty of laborers to do stuff too, not that it matters. There simply doesn't get any wood cut whatsoever.
  11. See screenshot severity 1 always happens
  12. Severity on a scale of 1-5: 1 Description: Tooltips getting stuck Reproduction: happens randomly Workaround: generating another tooltip clears the stuck one
  13. Build version: V26 Severity on a scale of 1-5: 4 Description: Randomly they just stand there doing nothing, and that kills them as they starve, etc to death. Reproduction: It just happens randomly, and unless you keep on top of it, it can wipe your civ out I only have 2 doing this out of 160. So as long as the player can pick them up and drop them, its a temp work around, but if it gets out of hand... LOL Often they are stuck on SOMETHING (a building, on a tree, on a rock, on a lakeshore, etc).. but the odd thing is they aren't trying to do something. It's not like they are STUCK and still trying to go someplace.. They literally are doing nothing LOL TEMP SOLUTION: picking up the nugget, and gently dropping it "fixes" it. It will then go eat, drink, etc and return to normal productivity AFTER PICKING UP AND DROPPING NUGGET:
  14. Version: v26 Severity: 2 Description: The God power Le Cupidon highlights nuggets in phase 3 of their life who can't reproduce Reproduction: 100% reproduction as this always happens. Simply use the power and if an OLD nugget is single, they will turn pink or blue
  15. Crash on linux

    Hi there, I just bought the game on Humble Bundle, and installed it via Steam, but it crashed when I try to play it. It starts and I can get into in the settings, but when hitting "start new live" it start loading and soon after it crashed. This is the last of the log (when starting Steam via terminal) did not copy everything from when the game started because that is long. With steam overlay active: [lsi:unity3d] Activating "black screen of nope" workaround Logging to /home/my_user_name/.config/unity3d/Crytivo Games Inc_/The Universim/Player.log Installing breakpad exception handler for appid(gameoverlayui)/version(20180829200648) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) ERROR: ld.so: object '/home/my_user_name/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 22286 for game ID 352720 >>> Adding process 22287 for game ID 352720 Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Game removed: AppID 352720 "", ProcID 22214 No cached sticky mapping in ActivateActionSet.Generating new string page texture 180: 256x256, total string texture memory is 4.69 MB Steam overlay deactivated: [lsi:unity3d] Activating "black screen of nope" workaround Logging to /home/user_name/.config/unity3d/Crytivo Games Inc_/The Universim/Player.log ERROR: ld.so: object '/home/user_name/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. >>> Adding process 22937 for game ID 352720 >>> Adding process 22938 for game ID 352720 Game removed: AppID 352720 "", ProcID 22860 No cached sticky mapping in ActivateActionSet. Are there any dependencyes for the game I need to install? I have installed mono, and all other Linux games work fine (except 1 or 2). Is there maybe someone who found an fix? And another question, I was thinking, if it maybe work when using the stand alone launcher, is it possible to use the key in steam and stand alone launcher? Properly not, or can I without the key getting band or something? OS: Solus 3.9999 (4.17.17-87.current) GPU driver: NVIDIA 390.77 CPU/GPU: i7-4790K / GTX 980
  16. Quest says to use REJUVINILE power.. it should be Rejuvinate
  17. Nugget Pathfinding Issue

    Bug Severity: 3.5 Nuggets get stuck in terrain, or on invisible walls, or just all around refuse to grab the ample supplies of food and water that are present. Bug only occurs after getting my population to around 40 to 50 nuggets, but consistently occurs after 40 to 50 Nuggets. Can be temporarily fixed by grabbing a nugget with telekinesis and moving them around little, but they or another nugget will quickly get stuck. Partially unrelated, but during one run i had some nuggets that got stuck under the terrain and not even the telekinesis power could get them out. ==================================================================================================================================================================I did see there were other forum posts about this bug but i figured id make my own and add whatever detail others may have missed
  18. Often I will have 200+ wood and stone, but hardly any in storage... and this is with 40+ laborers. And once things are put in storage, nuggets really dont want to get them. They seem to want to chop a tree down, or go mine stone, or go get food/herbs before using storage. Putting stuff in, and taking it out, should be top priority
  19. The game will sometimes crash on the loading screen when loading a save. It usually faults in mono.dll Also the loading screen will often severely lag or freeze. This lag/freeze can take a few minutes to up to TEN minutes to resolve The bigger the save (more nuggets, buildings, etc) the longer that load takes and is more crash prone.
  20. When the game is in quad, surround, 7.1 or 5.1 the music will fade in and out and sometimes get VERY loud and also has a lot of popping and static Only stereo seems stable
  21. There seems to be a problem with nuggets taking care of themselves 1) Part of the issue is PATHING. Often they are picking a well, restaurant, etc VERY far away when there's one very close 2) The biggest issue seem exhaustion. When it hits 0, they aren't "just falling asleep" like they should. They just move VERY slow and keep working until they die. Even if their food and drink runs out, they will NOT go eat and drink. 3) Also the priority seems to be off. There should be a priority that nuggets take care of things when ALL of them are low or 0 food or drink should be number 1 and 2 rest should be third unless it's 0 and they fall asleep 4) Nuggets are also not going to eat/drink/sleep soon enough. They seem to be "waiting until it's too late" sometimes.. 5) Picking up and dropping a nugget seems to fix it , temporarily. When you do that, the nugget will go eat, drink, etc
  22. Nuggets are wandering all over the planet to get the following things and they starve to death and dehydrate doing it 1) Dropped resources from other nuggets that died VERY far away 2) food 3) herbs 4) trees 5) stone Once you build a food source and have food, nuggets should STOP going after food (no foraging) unless you run out The same goes for herbs. Once you have an herb farm, the doctors need to get the herbs from storage, NOT wander around the planet If a nugget drops something due to death, and it's too far away, other nuggets should ignore what is dropped This is VERY problematic when you have a huge ocean (like i do) that spreads over 60% of the planet (it has 60 million gallons of water to give you an idea on how big it is) Also nuggets can sometimes walk FOREVER to get stone, wood, food, etc when there's a ton nearby EDIT: This seems to be only an issue around LARGE bodies of water
  23. Kickstart has no effect when casting on an exhausted nugget
  24. In the God Powers, if you don't have enough believers it is wrongly spelled as "Beliveres".
  25. they are going in and getting stuck at 40 health.. and the healthbar looks odd