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Found 11 results

  1. I have the current repeating issue that the A.I. seems to, for a lack of a better word, mentally bluescreen. They are about to do a task (deliver resources, get resources, eat food, go to sleep, anything honestly), and they just end up frozen in place in front of the building and start to slowly dehydrate to death. Picking up something to scare them and scatter them only works to scare them away, but they immediately return to the same spot and refuse to move again, alternatively that they are stuck in an animation but not getting anywhere. Checking each of their statuses, it either says that they're doing an activity (Delivering Resources, rowing but not getting anywhere in the water, Gutting Fishes, etc), or they're Doing Nothing.
  2. Year:~130 Pop: ~120 I had a big influx of die offs from a previous spike in population, dropping from 150ish down to 120ish. I built extra upgraded cemeteries, jumping from 2 to 4. Over the next 10-15 years the graveyards all filled up and the gravediggers remained at the cemeteries "Doing Nothing". Correct me if I'm wrong, but my understanding was the change to gravediggers made them responsible for the now-built-in funeral pyre. Because of this I didn't think it would be necessary to keep building more graveyards when it would balance out with the 4 of them burning a few excess bodies. But once they were filled up, with extra bodies laying around the town, it was a deathflow bottleneck with the pyres not being utilized.
  3. Around year 120-130, pop 100-130 as well, I noticed the occasional nugget started to have AI lock up issues. About 10 years later there were many more. The one thing they all had in common is they were all engineers. Basic AI stand-still-doing-nothing lock up. All other AI seemed to be working fine for the 150 year game that I played so far! Except maybe Fishers, but that was partially user error. If the building is turned off it will cause the AI to stand there as if its locked up until you turn the building back on, then all functioned as normal with them.
  4. Glitches And Bugs I Am Having

    Glitches And Bugs I Am Having Ok after playing for a while I started to notice that my Nuggets were mating but when a child came into the world my population did not increase same goes for when a child reaches adulthood. I am also having the same problems with deaths and when a person dies while assigned to a job the game counts them as dead and alive like they will still be assigned to the job but they will be doing no work so nothing is happening and when I try remove them it doesn't work since the game is thinking their is no one to remove and then a lot of my nuggets wont build for me and just keep bringing resources e.g. I was building a water pump and my nuggets wouldn't build it yet instead they decided to bring 300 wood to it and 200 stone! Actually I have noticed nothing is changing my creators points are not increasing nor is my resources and food and water everything is telling me I do not have enough water but when I actually look at my water usage it says it is below the amount of water I am making I think this all since the only thing frozen is like the hot bar stuff also I don't know which version I am in so if someone could tell me how to find out so I can post this appropriately that would help a lot
  5. V0.0.9 Nuggets build huts on other objects sometimes. What client version you downloaded: Linux Launcher with Ubuntu 16.04, launcher runs The Universim.x86_64 What part of the system was the bug/issue encountered in: game client Are you able to replicate the problem: Rare, but I think this happens a few times every game Detailed description of the problem: Sometimes, the Nuggets build huts on other objects. I wasn't watching to see if the distribution center was in progress when the hut was placed.
  6. What client version you downloaded: standalone PC What part of the system was the bug/issue encountered in: Game client Are you able to replicate the problem: Always Detailed description of the problem: Nugget builders will always build houses, directly after placing another building. You cannot abort them, destroy them or stop the nuggs from finishing a house first before starting the project you laid out. Often they will build a succession of houses while ignoring buildings player placed. Most cases if a pump and well are not placed right at start, that means the nuggets die of thirst building homes, while the well and pump go ignored.
  7. Nuggets stuck at eatery v 0.0.8

    What client version you downloaded: standalone PC What part of the system was the bug/issue encountered in: Game client Are you able to replicate the problem: Always Detailed description of the problem: Nuggets will get "stuck" at the eatery while trying to obtain food. Leading up to all 8 slots (6?) plus the cooks eventually starving or dying of thirst while waiting . Once two nuggets arrive at the same time it will start a chain reaction which leads to the death of eatery workers and those waiting to eat. As one dies, a new nugget will eventually take its place. Without the ability to destroy buildings it meant the end of the game. Creating a second eatery did help once the eventual deaths and births settled the population.
  8. Client Version - Windows/PC Steam Game Version 0.0.8 Game Repeatable: Two games in a row Stone hut was build over farm an also one into the eatery
  9. V 0.0.8 Nuggets stuck at eatery

    Client Version - Windows/PC Steam Game Version 0.0.8 Game Repeatable: Two games in a row, after around 20 years the Eatery will go to a grave The taking dish bug stay for ever and one after one every nugget die at the eatery. Nuggets stuck at eatery taken dish.
  10. What version you downloaded: PC Steam What part of the system was the bug/issue encountered in: game itself Are you able to replicate the problem: Sometimes. Of 6 tries it appeared 4 times. If it's caused by the restart everytime. Detailed description of the problem: When the nuggets mate in the tutorial, sometimes, after the mating, the girl return back in the epicenter and stand inside without doing anything with "status: mating". As the boy keep working, because the mating should have ended, the girl never exit the mating status causing her to pass out from exhaustion and eventually die. Of the 6 tries the first 4 were: mating ok, (restart, mating failed) x 3. Then I quit the game, reopened it, the mating worked and after a restart on the sixth try the mating failed again. I'm not 100% sure, but it's likely caused by the restart. Tutorial mating ok:
  11. What version you downloaded: PC Steam What part of the system was the bug/issue encountered in: game itself Are you able to replicate the problem: Everytime. Build a warehouse and make sure that all the food is stored into it. Detailed description of the problem: When the food is stored in a warehouse it become unavailable to the nuggets, that will die from hunger if the player can't keep the food amount higher than the warehouse storage capacity. As per this other bug, building a warehouse when the food amount is lower than the warehouse capacity, brings all the nuggets to a slow and unstoppable death.
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