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KyloRen

Mammoth Edition
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    289
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Reputation Activity

  1. Like
    KyloRen reacted to Lucas Norr in Graphics bug - v 0.0.6   
    It's in AppData/LocalLow/CrytivoGamesInc (or wherever Unity's Application.persistentDataPath points to on your OS). And thanks, but I do it because this game is something I'm proud of, and I want you guys to see it in the best possible form haha.
  2. Like
    KyloRen got a reaction from korniton in Graphics bug - v 0.0.6   
    I had this issue when i was working with alex on the FPS. I turned off my Antialiasing - FXAA in the Nvidia Control Panel and the issue went away. Anytime you run into handling of pixels, unless the majority of people are having the similar issue, the issue is the video card. 
  3. Like
    KyloRen reacted to korniton in Graphics bug - v 0.0.6   
    They sure are. Like last time we discoused this as you remember maybe kylo? :o
  4. Like
    KyloRen reacted to Lucas Norr in Issue: Nuggets stop foraging   
    The hotpatch will definitely have fixes to the forager bugs  Currently planning to release it this weekend.
  5. Like
    KyloRen reacted to Lucas Norr in Please fix in next patch.   
    @HenryzzLV As I said last time, please set your texture resolution to "Full", as this is what's causing the bug. It's fixed and awaiting the release of our hotfix. And yes, I'm aware of the restart bug as well, but have focused on the the primary gameplay bugs for the hotfix instead. This will get resolved though.
  6. Like
    KyloRen reacted to Lucas Norr in (V 0.0.6) Farm does not work   
    I'm pretty sure I just got the forager bug sorted out ('bout time!)  I'll start taking a look into this one now
  7. Like
    KyloRen reacted to Lucas Norr in V0.0.6 Epi Center Priorities Panel (Resolved)   
    @KyloRen @stampedo400 @chadocity @Arock387 @DragonStryk72
    Hey guys! I was looking into that foraging bug, and some of the devs think it may actually have to do with all the food resources in the area being depleted. Does the bug you're seeing look like this?

  8. Like
    KyloRen got a reaction from evilhippy in V0.0.6 Epi Center Priorities Panel (Resolved)   
    @Lucas Norr I've been in the programming field and i'm just one state below you :). Now i'm retired US Military Intelligence but I got my Software Engineering Degree in 2012. Now my passion lies in 3ds Max and Substance Painter. Thanks for the kind words! Patch days to me, is like depriving a fat kid of cake and making him eat Tilapia all month, then on the 15th he gets just one sliver of cake... haha
  9. Like
    KyloRen got a reaction from stampedo400 in 0.0.6 Restart Game Crash (Resolved)   
    What client version you downloaded: standalone client download, PC
    What part of the system was the bug/issue encountered in: Game Client
    Are you able to replicate the problem: Yes
    Detailed description of the problem: Whenever I make a mistake in game which requires me to restart the game I hit escape and click on "restart". My screen gets stuck on Generating Life. Alt F4 solves this issue :). 

  10. Like
    KyloRen got a reaction from stampedo400 in V0.0.6 Foraging Bug   
    I wanted to let the team know that i have had this bug happen 100% of the time. I have tried not building a distribution center, i have built it, the bug eventually happens. At the start of the game i have put the majority of my nuggets on foraging and the bug eventually comes. I've looked at Mirror's patch notes and weekly update. I found this in her weekly update:
     
    Priorities Breakdown
     
    Instincts
    Food. If the epicenter food is at low levels, Nuggets will prioritize gathering over anything.
    Exhaust. When a Nugget is tired he will try to find place to rest Asap.
    Injury. If Nugget is injured he will go see doctor if there are available places in the clinic.
    Death in Family. If someone dies in a Nuggets Family, they will stop working or doing any lower level tasks.
    Reproduction. When a female Nugget is fertile, Male Nuggets will prioritize mating.
    ---------------------------------------------------------------
    So the only thing I can come up with would be the handling of Instincts. Does Instincts have any direct influence on the priority panel? 
  11. Like
    KyloRen reacted to Lucas Norr in V0.0.6 Epi Center Priorities Panel (Resolved)   
    @KyloRen We have an amazing team, and they're just a blast to work with. Everybody's super talented and supportive  Looking forward to working with you on solving more bugs in the future, you were really informative in your posts and responsive
  12. Like
    KyloRen reacted to stampedo400 in 0.0.6 Restart Game Crash (Resolved)   
    same spot...
  13. Like
    KyloRen got a reaction from evilhippy in V0.0.6 Epi Center Priorities Panel (Resolved)   
    @Lucas Norr I've been in the programming field and i'm just one state below you :). Now i'm retired US Military Intelligence but I got my Software Engineering Degree in 2012. Now my passion lies in 3ds Max and Substance Painter. Thanks for the kind words! Patch days to me, is like depriving a fat kid of cake and making him eat Tilapia all month, then on the 15th he gets just one sliver of cake... haha
  14. Like
    KyloRen got a reaction from stampedo400 in 0.0.6 Restart Game Crash (Resolved)   
    What client version you downloaded: standalone client download, PC
    What part of the system was the bug/issue encountered in: Game Client
    Are you able to replicate the problem: Yes
    Detailed description of the problem: Whenever I make a mistake in game which requires me to restart the game I hit escape and click on "restart". My screen gets stuck on Generating Life. Alt F4 solves this issue :). 

  15. Like
    KyloRen got a reaction from Lucas Norr in V0.0.6 Epi Center Priorities Panel (Resolved)   
    @Lucas Norr I definitely agree with you man. I'm glad the team has you back! 
  16. Like
    KyloRen reacted to Lucas Norr in Please fix in next patch.   
    @KyloRen I'm a programmer, not an artist, but I do a lot of work on the graphics stuff, especially shaders (the atmosphere and terrain were me, and I helped Brad with the new water coming out this patch). I also implemented the audio, and did the camera controls, but my favorite thing to work on is just making things pretty. The only artist I really work with is @Bradicous, as he's our most technical artist, so we kind of bridge the gap between the devs and artists. I know he uses Maya and ZBrush for modeling and some texturing. I'm a bit unsure about the rest.
  17. Like
    KyloRen got a reaction from Lucas Norr in Please fix in next patch.   
    @Lucas Norr I would like to elaborate a little bit more on this specific bug. I thought I had posted this as a bug on the 17th of February but I actually didn't. I can't log on to the Universim right now but to replicate this you need to change all your video card settings back and forth. Drop your epi-center and restart the game. Change your settings again and it should happen. 
    I mentioned to @AlexK (Supreme Leader!) later in a bug report that memory isn't being dumped or just not being handled at the moment. By the way this is my first time seeing you Lucas. Thanks for being on the forums buddy.
  18. Like
    KyloRen reacted to Lucas Norr in Please fix in next patch.   
    Yeah, other than weird hardware stuff, an error during installation could definitely be the culprit, as it looks like the objects have the wrong materials / materials have the wrong textures. Thanks Korniton: I know the settings system is still pretty buggy as well, so if this is another possible cause, I'll be looking into this.
  19. Like
    KyloRen reacted to socman in world population   
    Next patch that population stat on UI is removed.
  20. Like
    KyloRen got a reaction from ironinferno in world population   
    Total population is not just nuggets. It is wildlife also.
  21. Like
    KyloRen reacted to socman in researching bug   
    thanks!  Wife just had our first kid on the 25th so been away for a bit while we get our feet back under us.  
  22. Like
    KyloRen got a reaction from korniton in Video Bug   
    This is a known issue at the moment and I think the team just hasnt implemented the feature for the food to be used. Right now I believe they are just trying to get the farms in working order. By that I mean the seeds being grown and harvested. Problematically, I do not think this would be a huge issue for their programmers to implement. Slow and steady wins the race. Trust me, i'm just as eager as you are to be playing a full working game but right now I'll wait until March 15th to see what they have included in the next patch.
    Glad your enjoying the game! Here's a couple of tips. Don't place your Epicenter down next to a bunch of resources. Picture 2 huts connected to your Epicenter, now rotate that image clockwise 360 degrees and thats the amount of space you want around your Epicenter. Anything closer will make your buildings build slower because the resource has to be collected first. When this happens the resource gets taken back to the Epicenter and does not get stowed away with the building. So your dark side nugget has to mine/chop the resource, take it to the epicenter collection point, then collect it again and take it back to the building. Overtime, i'm sure this will be fixed. Enjoy @korniton
  23. Like
    KyloRen reacted to korniton in Video Bug   
    Didnt know about that. Thank you on info
  24. Like
    KyloRen reacted to socman in Starvation, Construction Huts and Priorities   
    You have to have free nuggets available in order to assign them to a building.
    There is a bug with the warehouse that prevents nuggets from eating although food is available.  The warehouse is currently being redesigned and will be resolved when this is complete.  In the mean time, I suggest you do not build a warehouse so your nuggets will not starve to death.
    There is a ticket already submitted for the productivity selection not staying applied on what you selected.
  25. Like
    KyloRen reacted to Greendq in Linux build under Ubuntu 15.10   
    Linux version crash on some machines with integrated GPU under Ubuntu 15.10, we suspect shaders problem. After crash the process still resides in memory in sleeping state. We are aware of the issue and will fix it as soon as possible.
     
    As a side effect of this situation, launcher unable to patch the game while it is _formally_ executed, so you can get "Unknown error: text file is busy" message while running launcher from console. This situation should NOT happens on clean game exit.
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