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About Demoncookie

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    Proto Cell


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  1. Hunters don't carry the food

    My game is also doing this. All of my hunters will run away as soon as they kill something, they only stop to eat the raw food while they work.
  2. Reserviors

    I'm going to throw this in here and not the bugs section because there is a very real possibility that I'm just being stupid and not understanding how these things work. Can we please get better descriptions or directions? Whenever I put in a second reservoir, it refuses to acknowledge my water pumps and sits empty. Does the first one need to be at 100% first? And if so, can we change it to have them both fill up at the same time? It's frustrating to have to use mt creator points to fill them with rain every winter, only for them to sit empty once the pumps start working again in the spring.
  3. The Boxes are Lies

    As the title said, every time I open a box from space, it will tell me one thing in the notifications, but I will very rarely (read almost never) actually get anything it said was inside it. I've taken several screenshots of the latest box as an example and am willing to open another one and take more pictures if it means this can get fixed. I took the screenshots on steam and I am having unforeseen difficulties attaching the pictures. Edit: started a new game and the boxes are still lies. It said I was blessed with 200 Creator points and it took them all away.
  4. Throwing my two cents in

    So I've been playing for a while now, and there are a few things that I feel would help overall gameplay. First, I'd like to be able to place huts myself, to be able to make neighborhoods and to stop my nuggets from building them miles away from every service I've given them. And while I'm talking about houses, I feel as though it would be immensely helpful if our nuggets could move\trade houses with other nuggets automatically to move them closer to where they work (much like in Banished). Second, PLEASE let us put markers down to find things more quickly. I realize the other tribes don't actually do much (if anything at all) but I personally find it to be immeasurably frustrating when I can never find them after the first notification. Speaking of our neighbors and notifications, is there any plan to make either more useful? The notifications are always out of order, and (I at least) can't click on any of the blue words unless they're in the small pop-up on the bottom. The trade notification also seems wonky. It will pop up saying so and so wants to trade, and it will show me a picture of a set number of one resource for a different resource. Then, when I click on the pink wing at the bottom, both sides are empty and when I try to make the trade look like the notification, the other tribe's meter is all the way at the bottom(near the thumbs down). Am I missing something? I would also appreciate a way to prioritize upgrades the same way we can with buildings, so my nuggets will stop building the engineering hut upgrade before the water pump as they all run out of water. That was fun. (5th now?) Wood and stone refinement could be sped up a little, as I can have a surplus of both raw materials and 2-5 refined. It slows down the upgrade and building process so much. As a side note, I'm not sure if it's a bug or not, but maybe you guys could actually give us everything we're actually supposed to get from the meteor boxes? I opened one and the notifications told me I received a Nugget, 30 refined wood and 50 herbs, but when I looked, I had 10 refined wood, no herbs, and a new notification telling me I'd killed a Nugget (which I didn't, this all happened at the same time). And to wrap it all up, since I haven't seen this brought up before, but would any of you consider changing the notification sound? The school bells sound just like it and it's distracting, but not absolutely necessary obviously.