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etermes

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Everything posted by etermes

  1. Population cap?

    1360 nuggets is a lot! you are doing great, requirements fot that population are so high and there are many bugs in the game , still
  2. Population cap?

    I got more than 1000 nuggets, but I had to create matenator clones, I think is the key, plus all the things you did of course they eat as 5 nuggets, so you need a lot of raw food, and food courts or nuggets will die starving
  3. Useful things to have

    I second tags for nuggets and buildings, specially useful for some of my clone nuggets
  4. v35 - Extraterrestrial build

    #1 true, but not a real problem for me, right now #2 this is a serious problem, I have lost many important nuggets this way, as soon as a fire starts for example (no matter the distance) all my nuggets go for shelter, some of them remain inside even when the danger is over, I can't use my God powers to take them out, even demolishing the bunker they don't move and they die without food and water, again my God powers are useless to save them Verify with the save: https://www.dropbox.com/s/vnhxqydyzepifn9/universim6.sav?dl=0 Finally I reduced to 6 modern bunkers and they are working properly right now, but I have 800 nuggets and growing fast Bunkers working: https://www.dropbox.com/s/czrtzcq1a8rc8fb/universim7.sav?dl=0 #3 it happens occasionally, a minor but irritating problem #4 true, and meteors have less incidence, so it's difficult to get all the landmarks, solution: pause the game as soon as you hear the assigned sound for UFOs and seek the UFO, then strike #5 I don't now if that is a bug, in real life you find different housing quality in the cities, think in "Favelas" , but it would be easier for space optimization in "space era"
  5. Construction not occurring SEV3

    Or you use a lightning , eventually they will build it anywhere else
  6. Still happening: they are hunting, but they don't carry the food after killing the animal, they come back to the hunter hut and forget about the prize
  7. Hunters don't carry the food

    Yes, every time I load the saves
  8. Hunters don't carry the food

    Still the same, from all my saves, they hunt but the food baskets remain with the animal, but other nuggets collect the baskets, eventually I check their bags and they are not carrying food https://www.dropbox.com/s/3cd09pn5tqhf06w/universim5.sav?dl=0
  9. I have a lot of herbs from farms, but hospitals receive patients, status for the doctor are healing patient, but they do nothing, neither medicines nor healing so health is declining for all the nuggets, hospitals are crowded or not working, I tried to demolish a hospital and build it again, even that is broken, hospital never got built (resources are not a problem) https://www.dropbox.com/s/sf6me96ctek877k/universim4.sav?dl=0
  10. I have more that 100 total units without problem
  11. this patch is very broken in many ways, I got the resources and the modern houses (and all the factories), basically update to modern era wood and stone refineries to get a lot of refined materials anyway airport is overrated right now, for tourist purposes, the planes fly around the planet and just that
  12. Hunters don't carry the food

    https://www.dropbox.com/s/p8e411n35p3hfkd/universim3.sav?dl=0
  13. Gas use priority

    This bug is about use of the gas production, I have two gas plants and steel factories, also glass woks, all of them need gas so Gas Plants got the gas, it's great, we need electrecity, but Steel factory almost never get it, even with surplus inside the warehouses, so I have a bottleneck with modern farms, and other buildings in need of steel to upgrade I think you need to set priorities or fix that in some way
  14. Let's talk about transport in the Universim

    more like this:
  15. Right now, with 0.33 patch we have only Hot Airt Balloons for amusement purposes only, transport for goods or nuggets is missing Cars and trucks look the logical pathway but a lot of them involve parking lots, highways, a lot of space in the planet , pollution of course, and maybe a problem of scale Other proposals, Airships (Zepellins) for material/goods transport and subway for the nuggets, airplanes for large planets A more bizarre way: clone nugget with both super fast speed and heavy lifter capabilities
  16. Hunter huts stoped working

    Great, they are hunting now (always max. 3 nuggets manual assigned) but they don't carry the food after killing the animal, they come back to the hunter hut and forget about the prize
  17. At some point all my hunter huts (6-7) become useless, hunters never go hunting, status goes from "going to hunters" to "preparing to hunt" to "doing nothing", I tried everything, close and reopen, auto-assign, manual assign, shifts off, shifts on, demolish... I have 50+ nuggets unassigned, all tech developed, a lot of buildings, built three Wonders, 500+ nuggets, and all modern farms and fishing piers perfectly working
  18. Buildings falling apart

    I never saw that, and I never use shifts with engineers, they are efficients, you only need cover all the ground with their engineer huts, usually condition worst value is 70 engineering will provide engineer hut updgrade, space for three nuggets, worth to try to progress on the research tree
  19. Hunter huts stoped working

    I demolished all the hunter huts, then I built one, three nuggets manual assigned and they are hunting again https://www.dropbox.com/s/bd8d641lxw1un0q/universim2.sav?dl=0
  20. Hunter huts stoped working

    I mean I can reload, of course, but the behaviour of the hunters is the same
  21. Hunter huts stoped working

    save and reload not working https://www.dropbox.com/s/i9uvjksiqmjq09i/universim.sav?dl=0
  22. Gas use priority

    I have saves with 750+ nuggets in this patch , it's not a problem, and there are only a few matenators around :-)
  23. Hunter huts stoped working

    With both, 3 or 6, yes all the hunters are together in the hunter hut, and they go inside or stay around, eventually they are going to eat/drink o rest, when they need it no matter how many of them come to the hut, they don't hunt, never
  24. Nuggets dying off

    Shifts are a tricky thing, you can get mores resources quickly , but you have to keep a good balance between auto asigned workers and nuggets out of work, they will mate more often, so only activate shifts for essential production , at the beginning
  25. Game very laggy after some hours of play

    Same here, i5-3570K @ 4.2Ghz , 16Gb DDR3 1866Mhz, Nvidia GTX 1060 3Gb, RAID SSD 400+ nuggets is so laggy
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