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FinnyTee

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About FinnyTee

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    Zygote

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  • Steam Name
    FinnyToecutter
  1. Somehow, my Nuggets dropped stacks of wood and stone about 10ft underwater. I know it happened AFTER a wolfpack attack. Regardless, the nuggets are repeatedly trying to recover the sunken resources. They path into the water right to the stacks, then pause, turn around, and attempt to find a new path to the resources. They will loop forever, with dehydration usually getting them first. I can stop them from looping by picking them up and placing them on the other side of town. Eventually, if I catch everyone, the resources de-spawn and everyone goes back to work. I only noticed the problem because my stores of lumber were strangely low and construction had stopped because of the lumber shortage. That's when I started looking around and saw nuggets looping back into the oceans. Here is the save file: https://1drv.ms/u/s!AnWmdscm3CG0guc-4lY8RkVg1Tl-mg This has the Diving for resource bug which may be related to the warehouse full bug. There is an area by the inland sea where I have water pumps and 3 warehouses. The warehouses filled up too fast and the nuggets are trying to deliver to a filled warehouse, stand around and eventually die. One of them died with a stack under water during some really bad lag. Then another nugget with a partial stack tried forever to get the underwater stack and died, leaving another stack underwater. This caused several other nuggets to attempt to retrieve the items. So now I have 15-20 nuggets milling around the warehouse entrances, waiting long enough to die of thirst, and several are now attempting diving courses and the number of diving students will continue to grow as they keep leaving more and more underwater.
  2. Temp Suggestion for Resource balance

    God skill: plant tree = 2CP
  3. Nugget Pathing into water to collect resources

    Here is one: https://1drv.ms/u/s!AnWmdscm3CG0guc-4lY8RkVg1Tl-mg This has the Diving for resource bug as well as the warehouse full bug. There is an area by the inland sea where I have water pumps and 3 warehouses. The warehouses filled up too fast and the nuggets try to deliver to a filled warehouse, stand around and eventually die. One of them died with a stack under water. Then another nugget with a partial stack tried forever to get the underwater stack and died, leaving another stack underwater. This caused several other nuggets to attempt to retieve the items. So now I have 15-20 nuggets milling around the warehouse entrances, waiting long enough to die of thirst, and several are now attempting diving courses and the number of diving students will continue to grow as they keep leaving more and more underwater.
  4. Somehow, my Nuggets dropped stacks of wood and stone about 10ft underwater. I know it happened AFTER a wolfpack attack. Regardless, the nuggets are repeatedly trying to recover the sunken resources. They path into the water right to the stacks, then pause, turn around, and attempt to find a new path to the resources. They will loop forever, with dehydration usually getting them first. I can stop them from looping by picking them up and placing them on the other side of town. Eventually, if I catch everyone, the resources de-spawn and everyone goes back to work. I only noticed the problem because my stores of lumber were strangely low and construction had stopped because of the lumber shortage. That's when I started looking around and saw nuggets looping back into the oceans.
  5. Gravedigger, corpses in buildings

    I can get you a SS, but I can also explain how I see it occurring. The Farms example: When a nugget dies inside a farm tent, the next nugget is assigned to the farm. When they get to the farm, they go to work and end up inside the tent in front of the body and they block the gravedigger from reaching the dead body. It gets much more repeatable when you have two people working at the farm. Once a nugget dies inside the tent, it starts to get worse from there. Disease, dehydration, exhaustion, and starvation start to pile up from the backlog at the farm. Soon, there are several dead nuggets from dehydration/exhaustion etc. that the gravedigger can never reach because the next nugget to take over the job comes to work inside the tent and blocks the tent doorway. Eventually, there are 3-4 dead nuggets inside the tent and the new workers are petrified of all the dead bodies, run away, come back, and repeat until they also die somewhere on the farm plot. This happens with any building with a small workstation area. Fish stand, eatery, and the farm to name the bigger culprits. If there is a working area that a nugget goes to and dies at and if there is no other pathing to get to the dead body or the body is at the last point on the path, and the next one to die fills the second to last point and so on with each new worker blocking the path to the bodies. It snowballs pretty fast after that. AND... this causes a bigger problem eventually. The bodies are so stacked inside, I cant even use telekinesis to get to them. I had at least 5 dead nuggets on one spot on a farm. Some die under geometry so that I cant reach them, as well. Even worse is when this starts right after a wolf pack runs thru your village and kills 12 nuggets all over the place. The gravedigger gets overwhelmed and never catches up. The only way to clean up the mess of the dead on the farm was to destroy the farm. Then I could get to the bodies and rebuild, reassign and go back to development. I did have to fill a lake with all the dead tho
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