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Everything posted by Giants745

  1. Let’s talk about The Universim

    What do you believe is the Number One feature we’re missing right now? How would you imagine this feature to function? Allow nuggets to be more expansionary. If you end up expanding out near a lake and the other side is close, your nuggets may build far away from a walking path. Nuggets should be able to build minor bridges to prevent the bloody trail of dead nuggets. Maybe adding domesticated animals(overlooked by a ministry to prevent over micromanagement) like horses would allow nuggets like couriers to move resources much faster then they currently do. What do you like most about The Universim? How can we improve upon it, and what should we avoid changing? The ability to watch your original two nuggets grow into a massive civilization keeps me playing through the game over and over. The ability to research a massive amount of ever growing technologies keeps me coming back to the game the first week of each month. World generation having more natural features (volcanoes, trenches, etc) I wait for an update, play till the end of research 2-3 times and then wait for next months update. How can we increase the replay value of the game for you? We want you to enjoy The Universim for as long as possible, so we’d love to hear your suggestions.Each game needs to have a different set of challenges that your civilization has to overcome. They don't have to be set challenges but the game is to easy to survive. After your first-second winters, winter is easy. Are there any features from your favorite games that you feel could be adapted into The Universim to improve your playing experience? Ability to expand to other planets which is planned for the future. What is your opinion on the current level of micromanagement in the game? Would you like more or less of it? We are trying to minimize micromanagement, but we don’t want The Universim to turn into the world’s most expensive screensaver.I enjoy the level it is at but the idea of different ministries is a concept I really like. Maybe add new micromangement systems that we have to deal with as we advance to new ages. Should The Universim be a more challenging experience? We want to make the game accessible and enjoyable for all players, no matter their skill level. Let us know if you want a more relaxing experience or one that will offer a bit more challenge. Defiantly would love to see a harder mode. Maybe add plagues that could happen or maybe people get sicker during the winter. How would you rate the game in terms of bugs? What are the most annoying issues you have found in the most recent build? Is there anything, in particular, we should focus on?1)Nuggets get occasionally stuck between rocks, rocks and bodies of waters. 2) Nuggets don't prioritize their needs efficiently. If they are both tired and hungry/thirsty, they choose sleeping over eating or drinking first which tend to make them reach crippling levels.