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MatthewTheKnight

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About MatthewTheKnight

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    Zygote

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  • Steam Name
    matthewarmy
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    Italy

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  1. Let's talk! About micromanagement in The Universim

    It depends on what Crytivo thinks about God games... It's true that you're a God and not a mayor but... let's be real, if you wanna be a real God, you can't interact with the world haha (See our Gods...if they exist haha) I slightly agree when you say that Nuggets should build more buildings but... I don't want a fully automated game...that'd be boring...I don't want this game to turn into a "Disaster management" game... There are already a lot and it becomes boring so far...
  2. Let's talk! About micromanagement in The Universim

    I agree with this, we need more buildings for the stone age but I disagree with your anger
  3. Let's talk! About micromanagement in The Universim

    I didn't blast anyone... I don't get why you can't keep on managing the little things (Not too little) while building a spaceship...
  4. Let's talk! About micromanagement in The Universim

    There are plenty of games in which you need to manage even the little things and this is what a good "God" or "Mayor" or whatever does!! And by the way, in SPORE there's an absurd lack of realism but this is not the place to talk about it.
  5. Let's talk! About micromanagement in The Universim

    Hello there! This is the first time I post something so... I'll try explain my idea (Ideas)... Ok well, talking about micromanagement I agree with Goldmos, but I think that you can "Unlock" certain abilities such as "Auto.Management" via research or school, not just...because you switch to another era. So...i'd work on it. Nuggets should also be able to build automatically more buildings...I mean, as somebody said before, they should be able to satisfy their needs also by building other things like decoration for an eventual need of relax or eventually an arena to satisfy the need of "Violence" (Let's say that). Oh and I'd really work on shops, I mean, I think you need to implement a way of supply them...I mean... if i build a toy shop, there has to be a way these toys are made. And if you think this way, you can implement more and more buildings like "factories"...workshops which use refined materials to build things to make nuggets happier and so they work harder and etc...[Of course the variety of items for sale (and their production) should be automated] I also think that the water system should be fixed, the concept of a kind of water pump is... idk... not realistic...'cause there's nothing that brings water to wells... you can assign nuggets to do that or make it automated via canals but I think you gotta do something about it. (Since I guess you're gonna implement pipes in future eras, why not implement canals?) All of I just said can be researched or learnt at school I hope I expressed myself properly! We're all supporting this game so much *.* thank you Crytivo, thank you Devs! P.S. Never Give up
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