Jump to content

Leaderboard


Popular Content

Showing most liked content since 03/25/19 in all areas

  1. 1 point
    Lexxsilver

    Grad Students

    Same thing happened with my playthrough. I managed to have three university grads, only to have one die on me seconds later. Both my profs were the university grads too, didn't help much.
  2. 1 point
    Magecoerlin

    Ambiguous: AI pathing issues - 3

    Currently there are no differences between the normal branch and the experimental branch, except that logs are written on the experimental (Which can actually lead to it being slower if there's some kind of infinitely repeating error the computer is having to write to the log file every frame), so main should actually generally run better. Pathfinding issue's we're not cataloguing at the moment as we're reworking the whole system, which should hopefully fix a lot of the problems people have been having. For issues like the one you're describing you'll unfortunately have to rely on in game tools to alleviate the problem. Telekinesis is your best bet, as you can sometimes use it to reset the pathfinding on a single nugget. However, it doesn't work all the time, is tedious to use, and uses CP that leads to nugget Fear (Which if you're doing a Fear run, is a bonus I suppose) meaning we recognize it's not ideal. Hopefully soon we'll have some brand spanking new revamps to fix it all, but until then we'll all have to get by with what we've got.
  3. 1 point
    Build version: 0.32.24034 Severity: 5 Changing the UI Scale setting causes the initial UI menu to place epicenter to bug out and not be available, thereby making it impossible to start a new game. Only fix found is to delete "%userprofile%\AppData\LocalLow\Crytivo Games Inc_\The Universim\TheUniversim.Settings.json" and let the game recreate it or manually setting UI Scale to default value (name 63, value "1"). What is sort of interesting: The game writes the UI Scale change to settings file along with updating Zoom Sensitivity setting(See "Zoom sensitivity setting not saved") and setting it to 2. BUT, the game when started remembers the old Zoom Sensitivity setting and bases itself on that rather than what is actually in the settings file. Granted its useless since Epicenter can't be placed, but figured that might help devs pinpoint the cause of either issue.
  4. 1 point
    wEs

    Screen Freezing bug

    Used to work on my PC with no issues till the patch, no other games or software has any issue either, willing to run any test of any sort to verify. Slight drop in CPU usage, clock speed, and temp during crash, nothing significant. Shows not responding only after a short while, i seem to be able to be able to perform interactions before it stops responding. Completely crashes shortly after I alt tab out, Crash logs attached. error.log crash.dmp
  5. 1 point
    lemongorilla

    Screen Freezing bug

    It is clearly a pc issue as it works on your laptop. I have had no issues with freezing at all. Check to see what your memory and CPU usage is when it "freezes". Also check your graphics card temperature and clock speed. When you try to close it does it say not responding? Also when the screen freezes does it let you click on anything on the game?
  6. 0 points
    This is my first time playing the game... I'm 2h in, and I've just been attacked by some 4 raiders (nuggets from other clan?) The game is showing me a prompt: "We're under attack, Gifhorn are raiding the village! Protect your civilization be" it cuts out at "be". WHen I click the prompt, nothing happens... I'm watching as the raiders destroy 2h of my work and there is nothing I can do.. at least the game is failing to tell me what I'm supposed to do. I tried telekinesis on the raiders, but that didn't work. I can't defend myself, the (?) help menu doesn't have a peep about this situation. Is my game over because of RNG?
×