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  3. Sign the petition!

    Misleading post. Remove.
  4. GREETINGS, CREATORS! We hope you had an amazing E3 and took some time to digest all of the delicious game reveals and new info pouring out from its doors. While you were enjoying the show, our team was hard at work developing new features and coming up with crazy design ideas for The Universim. Today, we would like to talk about a feature you’ve been requesting for ages - Exile Villages Exile Villages will pop up around the planet. These villages will grow alongside your own, eventually threatening and attacking your civilization. We think these villages offer an amazing opportunity to test your Creator Powers. However, you may want to refrain from rushing out to wipe them off of the face of the planet, as they could also offer you something very valuable. Exile Villages will be formed by Nuggets who have lost faith in you. Certain actions or a lack thereof might cause Nuggets in need to become frustrated and leave. Of course, there will be situations where their demands are completely ridiculous, so it’s almost impossible to please everyone. There could even come a time when you must choose between helping one Nugget or another. Every Exile Village will have its own population, threat level, and evolution progress, which you can reveal by clicking on them. They will contact your civilization’s leaders with demands or trade offers as time goes by. Refusing or ignoring these messages will, as you can likely guess, end in conflict. Our design philosophy with The Universim is to give you as much choice as possible, ensuring you have the ability to decide the outcome of almost any situation, either by ignoring it or taking control. We want you to decide how much you engage with and influence the world. We know that many of you enjoy the micromanagement aspects of the game, while others prefer to lean back and watch over their civilization as a silent observer. Exile Villages will be making their way into the game sometime after the Steam Release. Please let us know your thoughts on the new system. What kind of interactions would you like to see? Do you have some cool ideas you’d like to share? Don’t be afraid to drop us a comment! WHILE WE HAVE YOU HERE We have plans to begin releasing regular video updates in the future where Alex Koshelkov (founder) or Sasha Shumski (our producer) will talk about recent changes to the game and general news about Crytivo. These videos will be titled the Crytivo Digest, and we will publish them on our YouTube channel. Subscribe to the channel to never miss an update! GOBLINS OF ELDERSTONE Our friends over at Lost Goblin released a great little game a while ago, and they’ve been working hard on tuning the game’s systems and fixing pesky bugs. Goblins of Elderstone is the best it’s ever been, but we need your help to make it even better. We have created forums where you can share your feedback and ideas for the game. The game had a bit of a rough launch on Steam due to a mix up with the Early Access label, so we need to help them recover. They will be adding a whole host of attractive features to entice new players and reward current fans, so be sure to throw your thoughts in as well on what you think should be added. You can check out some videos here to get an idea of how the game plays. We will also be giving away game keys to the most active community members who play the game and offer feedback.Explore the forums here. WANT YOUR NAME TO BE FEATURED IN THE UNIVERSIM? Just a friendly reminder that everyone who purchases The Universim from the Crytivo Store prior to August 28 will get their name in the game on the backer list monument, available for all to admire. We will begin sending surveys out very soon that will ask for the name you want to add (we want to get the spelling and details right). Read more about this at: https://theuniversim.com/something-special-for-our-supporters Oh, and FYI, if you purchase the game from the Crytivo Store any time before the Steam launch, you will also receive a Steam key on 28 August. IMMORTALIZE YOURSELF FOREVER BY FOLLOWING THIS LINK. Don’t forget to sign-up here for our future updates and giveaways. Follow our Twitter and Facebook for day-to-day updates. All the best, The Crytivo Crew Article Link: https://crytivo.com/en/news/tu-exile-villages
  5. [BRAINSTORM] Let's have faith and talk about it!

    Well Thank you for your answer, and I hope you will succeed. I feel like something similar like they did in the Sims 3, like "autonomous level" would be nice. Someone likes to watch the nuggets like an ant farm, and others like to micromanage. I feel like for the god part of it we should mainly do researching, and helping out while they build their society. Politics and everything like that should be something we wouldn't have too much to do with.
  6. [BRAINSTORM] Let's have faith and talk about it!

    Well obviously it will require some management, but there are a lot of traits and they all have good effect and a negative effect.If you will check black & white for example, you also have to manage your pet. You have to control where he is going and what he is doing constantly. Unless you will put him on a chain. Same with soldiers etc. So The amount of micromanagement won't exceed of what you can find in black and white This is something interesting about the pollution. I am not quite sure that we will be able to achieve that before the steam release, but this is something that can be done after it. I also like the idea of unlocking god powers through the temple. Since we are removing god mail, we can re use prayer enclave building for that purpose in the stone age.
  7. My list of bugs

    Another bug: Sometimes one of my goblins gets stuck randomly and starts, what looks like, jumping in place. In the status window in the bottom left corner, the goblin's name appears with no text stating what he is doing and spams the status window. For example, one of my goblin's name was Teej Wolf and this is what it looked like: Teej Wolf Teej Wolf Teel Wolf and I'm sure you get the point. I tried using the Move to Campfire button, but that didn't work. The only thing that seemed to work is to make him a Peon and that got him "unstuck". Not really a bug, but more of an issue: When you click on one of the goblins, their "info panel" comes up. The goblin info panel covers up the "status window" in the bottom left hand corner so I constantly have to reposition the goblin panel so I can also see what pops up on the status panel. (See attached picture)
  8. hi, Title says it all. Regrds, rej
  9. [BRAINSTORM] Let's have faith and talk about it!

    What about a second tech tree avaiable trough the temple? Let me repeat what I understand... Your suggestion is that some kind of faith is activated if "god" decides to invent "green" energy instead of polluting energy so god gains "green faith" or "polluting faith" isn't that too complex? By choosing one of the different buildings gas energy or "green" energy you show already what you want... if it's indended to choose anyway. if this is a one time decision between green or polluting buildings.... so you end up with a polluted mother planet or a paradise and god powers could be a mirror of your decisions. a polluted planet can be cleaned with god powers but it is harder than keeping the balance on an already paradise like planet. Only my thougts. "unlock powers" that would be great through an "research interface or progress interface" from the temple. so you can choose if you prefer more supporting or destructive powers. faith of course should be gained trough your actions. i think we all agree in that point. Maybe an option for special god powers in addition to some perks from the building tech tree are a good idea. to continue the idea from threeheaded monkey... if you choose a polluting building you could be able to unlock a "polluting" god power like "gas or oil drain or refill" powers and gain a nearly limitless energy recource in exchange for polluting the planet fast. Or you could be able to unlock a "green" building and unlock a "green" god power like "lake refill or miracle of life" to refill fish population and lakes oceans and maybe spawn animals.
  10. [BRAINSTORM] Let's have faith and talk about it!

    In the case you are refering to my post. No, I didn't mean it that way! Not faith through research, but through the actual use of a certain technology. The nuggets can't really "see" what perks we are researching in the tech tree, but they can "see" what kind of technology we want them to use. They can/should understand the advantages and disadvantages of it though and thus form an oppinion about their god and then generate faith accordingly.
  11. [BRAINSTORM] Let's have faith and talk about it!

    Isn't that too much micromanagement? Especially with extreme traits? It's like the nugget breeding simulator then. I don't know if extreme traits are good for this game. harmless things like hair colour or such kind of things and funny traits like "sings while walking" are okay... but negative traits that affect gameplay are not such a good idea.... in my opinion.
  12. Re-Forestation

    Since there was an 'eco-balance' - theme going on with the Universim since the early trailers, it would seem too simple to just let the forests regrow by themselves. A wasted opportunity for some 'fast industrialization vs. sustainable evolution' - choices, don't you think?
  13. Re-Forestation

    Or let trees grow--- as nature permitted. As long there are stumps, yes?
  14. How do you upgrade the Evolution Tower?

    Good to know! I played and I'm thrilled we finally get to Medieval Era and wondered if there's something I missed. (like with Iron Mine.) Thanks!
  15. Welcome! Please Read

    Can we get this "Pinned"?
  16. What features are missing from Goblins of Elderstone

    No, I just got really lucky and built a bunch of stuff before the first winter... and for some reason the very first spring I had 5 babies born so that was a huge boost to manpower.... I mean goblinpower. :-D
  17. What features are missing from Goblins of Elderstone

    I must really suck. I could never get a watchtower built before the winter on multiple attempts. But yeah, the chief would chase and not catch up while I watched each goblin slaughtered and was helpless to do anything about it.
  18. What features are missing from Goblins of Elderstone

    I agree with making winter way shorter, maybe half of a game-year due to the monsters being unbalanced. Side note: I assigned two goblins to my one watchtower during winter and they were able to defend the town for the most part and then had to rely on the Chief and/or King to finish them off completely. The problem with relying on King/Chief is that the walk at the same speed as the monsters so if my archers/town watch can't kill them right away, that means King/Chief has to chase the monster all over my village while the monster kills my people off one by one.
  19. My list of bugs

    I completely agree with you SnorlaxRae! We only bitch because we care! I am Beelzebub_75 #6335 on Discord and would be more than happy to talk too. One thing I noticed while playing is that the pathing of the goblins needs some serious attention. I noticed a lot of my goblins getting "stuck" walking around and having problems getting around buildings that were under construction. I have now found a good use for the "Move to Campfire" button, it helps to get my goblins unstuck! Lol In my last round of trying to make it through at least one round of seasons, I found that my goblins didn't bother getting warm and would freeze and/or they would ignore that they needed to eat or sleep. Therefore, once again, I lost all of my goblins. I was proud of my clan because they fought off 5 skeletons and one wraith, but sadly succumbed to forgetting to get warm and eat. Oh yeah, completely agree 125% that it should not have been released on Steam yet.
  20. Dump of bugs

    Can confirm the following bugs from my playthroughs: birch shadows, dirt texture on well, godmail not responding when quest to find nuggetling fails or is completed, nuggetling can spawn literally anywhere on the planet, fishing boats flip upside down often, white square shows up near water. I'd like to add also that telekinesis also causes the white square when dropping dead bodies over the water. Also, telekinesis is getting stuck in that it sometimes fails to notice that it's still holding a nugget and the ability has to be recast to drop them.
  21. [BRAINSTORM] Let's have faith and talk about it!

    Ohh, that makes a ton more sense. I can't wait to see the trait system in action! Thank you for explaining
  22. [BRAINSTORM] Let's have faith and talk about it!

    Kickstarter boosts your nugget strength and speed, but it has nothing to do with traits. When your nuggets develop different traits, their kids will inherit those traits. So if your nugget has a trait called "lazy". His kids, are going to have the same traits as well and therefore your whole civilization can end up being lazy. You can fix it by connecting the nugget with a lazy trait to the nugget with a hardworking trait. This way the kids will have 50% / 50% chance to inherit either parent trait.
  23. [BRAINSTORM] Let's have faith and talk about it!

    I might be wrong, but I thought that was what Kickstart was for?
  24. What features are missing from Goblins of Elderstone

    I absolutely agree about adding arrows. I honestly cannot tell which way some are facing which is frustrating. Winter lasts too long for how deadly skeletons are. In the game's odd time, it should be 1 year at most. (Seriously, what's with the seasons?) Agreed on edge scrolling. Notifications need a lot of work to help prevent deaths, particularly from freezing. I can't see a way to stop starvation when there's no way to force feed them with the massive stockpile of food you have that they flatout ignore. I'd love to see how the trade building lets me micromanage peon's jobs but I just can't get far enough to test it. Once the game receives a fix to these issues I'll be able to proceed in testing but until then I will test what I have and continue taking notes.
  25. My list of bugs

    I feel your frustration and I too have encountered some of these issues in my playthroughs. I'd love to test out the advanced buildings but these game breaking problems prevent me from ever getting to that point. This game should not be available on Steam yet. It's no where near ready. It should still be in internal testing. It's sad that this game is going to get crucified early in the Steam reviews and possibly never recover from it as players hit the same frustrations and ask for refunds which is the last thing we want to see happen to this game. I hope the developers read our posts, take the criticism and make it better. And, I hope, understand that we're harsh because we care. To any GoE devs reading this, I am SnorlaxRae#8981 on Discord. I would be happy to talk candidly about my impressions, thoughts, suggestions, answer questions, etc.
  26. Dump of bugs

    Birch trees cast wonky shadows when god-light shines upon them Well has a dirt texture during winter Godmail doesn't respond after failing to find little nugget The Godmail quest to find a child nugget can sometimes be nearly impossible as the nugget is across the world selecting a power after by clicking on it after middle clicking, will not scroll the wheel. cloud pop-in is very visible when low to the ground looking up while moving. The camera doesn't fully recover from tilt on its own, after being spun. It will snow in space Report tool no work Trello API: >Error 503 A fishing boat can flip downwards 90 while rowing in to gut the fish. (they stay in place for ca. 10 sec., then they start to move. They stay flipped downwards way for the whole duration of the boat trip) Can't cancel hunter traps Nuggets and building placed on the shore show a weird white square in the water when they are being placed. Fisher Nuggets die and leave stink trails in the water.
  27. Last week
  28. [BRAINSTORM] Let's have faith and talk about it!

    It will be used in some quests as well as traits. Traits will have more defined effect on your nuggets. So if you don't want to have civilization full of lazy nuggets, you will have to use it
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